Demiurge Studios - Blog

Friday, March 10, 2006

Demiurge Speaks At GDC

Starting a game company with no funding isn't just hard - It's crazy. Learn how we did it from Al Reed, a company founder and our Studio Director, at the Game Developers Conference 2006! His talk, "Bootstrapping in the Age of Blockbuster Budgets," will be given on Friday the 24th at 9 am. If you've ever dreamed of starting your own studio, this is an essential presentation - don't miss it. Reps from Demiurge will also be available for meetings throughout the conference. See our contact information page for info on reaching the right people.

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