Design

31st Oct 2014 / Casey Malone 3

*Creepy laugh* *Door creaking* *Wind howl* Oh, excuse me. I left my spooky sound effect tape on, which must mean it's Halloween! In honor of the spookiest holiday (maybe next year, Arbor Day), I'm here to talk to you Boils and Ghouls (I'll stop, I promise) about the addition to MPQ of the essential Marvel horror hero, Blade!

Blade's one of the coolest Marvel characters around - he's got that "too good for this party" loner vibe, he's basically the only person that can rock a leather...

24th Oct 2014 / Casey Malone 1

Hey all! Thanks for joining us on the Demiurge Blog. Check out the incredible process our artist Jae Tsai went through to create the poses for Thor, Goddess of Thunder in Marvel Puzzle Quest:

I'm Casey Malone, a Game Designer here at Demiurge Studios, and I was lucky enough to drive the character design for this new version of Thor. As a huge Marvel fan, there are a lot of special treats that come with getting to help make Marvel Puzzle Quest, and getting to bring a brand-new Thor to...

17th Sep 2014 / Dave Guskin 5

Greetings! Today I’m going to write a bit about the creation and implementation of Colossus in Marvel Puzzle Quest. Characters can be complex - they need to tell their own story through their abilities, in a resonant way that the player can connect with. Colossus had a very interesting journey from conception to execution, one paved with too many cool ideas and the harsh light of practical reality.

As Colossus’s designer, I did a bunch of research on his personality and abilities before...

29th Jul 2014 / Kurt Reiner 0

In this first installment of the Demiurge Design Corner, Will Jennings-Hess and Casey Malone discuss the motivation behind a new feature in Marvel Puzzle Quest.

Team-Ups allow three additional characters to fight by your side and deliver a well-timed punch! (Or blast or storm or snarky remark...) Team-Ups replace Environment tiles and open up new gameplay strategies for players of all levels.

Check out the video to learn more!

Do you have a design question for the team? Send it to...