Marvel Puzzle Quest

17th Sep 2014 / Dave Guskin 5

Greetings! Today I’m going to write a bit about the creation and implementation of Colossus in Marvel Puzzle Quest. Characters can be complex - they need to tell their own story through their abilities, in a resonant way that the player can connect with. Colossus had a very interesting journey from conception to execution, one paved with too many cool ideas and the harsh light of practical reality.

As Colossus’s designer, I did a bunch of research on his personality and abilities before...