29th Jul 2014 / Kurt Reiner 0

In this first installment of the Demiurge Design Corner, Will Jennings-Hess and Casey Malone discuss the motivation behind a new feature in Marvel Puzzle Quest.

Team-Ups allow three additional characters to fight by your side and deliver a well-timed punch! (Or blast or storm or snarky remark...) Team-Ups replace Environment tiles and open up new gameplay strategies for players of all levels.

Check out the video to learn more!

Do you have a design question for the team? Send it to questions at demiurgestudios dot com and hopefully we can get to it in a future Design Corner!



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