January 2015

Falcon Game UI

1 12th January 2015 Joseph Zupko

Winston Churchill’s oft-quoted line on democracy mirrors the Demiurge Studios view of Adobe Flash: the worst form of game UI, except for all the others. We’ve struggled with Flash, and we’ve triumphed with Flash.

For our current and past projects, we’ve used commercial Flash runtimes to drive our Flash based UI (Autodesk Scaleform or RAD Game Tools Iggy). For future projects, we’ve begun exploring a different approach, our own library called Falcon.

With Falcon, we’ve dropped much of the...