August 2015

A Worthy Opponent

21 12th August 2015 Justin Libby

 

"’The computer cheats.' - That's what they say in the forums."

"Well, does it?" I asked myself.  It was my second month at Demiurge Studios, and I was curious how the Marvel Puzzle Quest game engine worked. It was lunchtime, and I was hounding my fellow engineers with questions: “Does it look at the upcoming tiles?  Does it try to set up combos?  Does it target player tiles?  Oh, oh, oh! Does it intentionally drop new tile colors to mess up your turn?”

I was a big fan of D3's...