March 2016

Internal Tech: A Retrospective

0 31st March 2016 Andrew Wesson

Here at Demiurge, we can move around a lot from project to project. That’s not always the case, but if you like variety, there’s plenty of it here to go around. For a while I had been on some of our newer projects, but recently I moved back onto Marvel Puzzle Quest for a short stint. Seeing our 3 year old codebase for the first time in over a year made me realize how far our tech has come since then.

Back in the day, Demiurge did a lot of contract work. This meant jumping in and out of...