Brothers in Arms: Earned in Blood
Client: Gearbox Software
Demiurge Studios has teamed up again with Gearbox Software on the next title in their acclaimed franchise, Brothers in Arms: Earned in Blood. Demiurge took on an expanded role in the production of the sequel helping to add new Xbox Live multiplayer features, as well as two new maps. With its groundbreaking squad-control system and new cooperative missions, Earned in Blood is a gripping entry in the Brothers in Arms series.
Randy Pitchford, President of Gearbox Software, had this to say about working with Demiurge:
“Demiurge helped Gearbox add features and quality to the multiplayer portion of the Unreal Engine based Brothers in Arms games for Xbox 1. Working with them was so great that we’re excited about collaborating with them again for future, next-generation games. If they say they can do it, Demiurge can get it done - it’s only a matter of time before Demiurge is discovered by a major publisher.”