It’s been a crazy month for Demiurge Studios. We launched Shoot Many Robots on the Google Play store with tons of positive feedback from players and media alike. Amazicool! Then, 100,000 gamers rolled into our backyard for PAX East in Boston. Wicked sweet! And, then there was the Game Developers Conference in San Francisco, at which our very own Albert Reed gave a talk about Shoot Many Robot’s console/PC launch last year. Fan-freakin-tastic!
It has been a whirlwind, but now that we’ve had a little bit of time to reflect (and breathe), we wanted to thank our Shoot Many Robots fans for helping us obliterate nasty-ass toasters on Android. We hear your feedback and updates are coming that make the game better-and-better-and-better. Look for those in the near future and be sure to follow us on Twitter and Facebook. And keep on shooting!
We also want to thank our media friends for their support and shout-outs over the past month. What good is launching an awesome game if you can’t tell people about it? Nada. Below are just a few of the many stories that have appeared in the past few weeks: